Arsenal

+1 DMG FPS Guns Index

Browse the currently documented +1 DMG FPS gun names, see which fields are known, and compare weapons without a fake tier list.

The current public record supports a small set of readable gun names, not a complete roster. This index lists only what can be tied to the correct Mappy Tappy experience and leaves unknown fields open. Use it to recognize shop labels, then read your live shop for current price, unlock, and equipment information.

Known gun cards

Blaster

Observed equippedSeptember footage

Price: not reliably readable.

Stats: not published.

Use: recognize the name, then compare the current equipped label and training result.

Laser

Shop label observedDated price

Price: 600 Trophies in a September tutorial.

Stats: not published.

Use: a clear early affordability example; current shop takes priority.

Storm

Preview labelNeeds live details

Price: unknown.

Stats: unknown.

Use: confirm the name, cost, requirement, and equipped state in your server.

Zap

Preview labelNeeds live details

Price: unknown.

Stats: unknown.

Use: treat the visible label as identity only, not proof of rank.

The four cards are not presented in unlock or strength order. No reliable full set of damage, fire rate, reload, price, rarity, or stage requirements was available for every entry.

Read a shop entry correctly

Capture the name, currency label, price, unlock or Rebirth requirement, purchase control, and equipped status from one current panel. Do not combine a price from one version with a stat from another video. If the shop uses Trophies while the official description says Medals, preserve the wording instead of inventing a conversion.

After buying, confirm the item is active. Standing on a pad or seeing a model is not enough. Use the Gun Shop route for a complete claim-buy-equip-test sequence.

Compare guns under matched conditions

Choose one training target or repeatable stage. Record the active gun, Power, level, Rebirth count, Buddies, boosts, and platform. Time a short run or note the training display. Equip the candidate and repeat without changing those other conditions.

Judge the result with several fields: hit uptime, clear time, firing interruptions, reload downtime, survival, and how easily you keep the crosshair on targets. A single large display number can be misleading if it came from a boosted account or a different stage.

Why there is no universal tier list

The checked sources do not provide a complete current roster or consistent base statistics. Personal accuracy, touch versus mouse input, Power, Buddies, codes, paid training, and Rebirth state can all change the result. Ranking a partially documented set would turn unknown data into false certainty.

You can still choose well. Prefer the affordable gun that improves your repeatable route. If two options clear at the same speed, the cheaper or easier-to-control one can preserve currency for the next decision.

Understand creator examples

One heavily boosted creator reports training readings around 1,300 with a starter setup, 125,000 with a 100,000-Trophy gun, and roughly 210,000 to 250,000 with a premium SCAR. Those values reflect that account, its boosts, and the recording date. They demonstrate that equipment and account context matter; they do not supply base stats for this index.

Similarly, Laser’s 600-Trophy label is a dated readable price. It does not prove the weapon is best, prove the current price, or map the required number of stage runs.

Build your own useful Dex row

For every gun you can read in the live shop, record:

  • Display name and current shop category.
  • Currency label and price.
  • Unlock, level, stage, or Rebirth requirement if shown.
  • Equipped confirmation.
  • Training or stage used for comparison.
  • Clear time and handling notes under matched conditions.
  • Current version or check date.
  • Evidence level: current in-game, dated walkthrough, or name-only observation.

Leave damage, fire rate, magazine, reload, rarity, and rank blank when the UI does not support them. A blank field is more useful than a confident-looking guess.

Choose by current goal

For hit growth, choose control and uptime over appearance. For farming a manageable stage, choose the option that lowers reliable clear time. For boss preparation, look for sustained pressure and safe reload windows rather than assuming burst is always superior. For mobile, prioritize a firing rhythm you can track comfortably.

If the current gun already clears ordinary enemies quickly, a Rebirth or Buddy decision may offer more value than a lateral weapon. Return to Progression before spending blindly.

Common gun-index errors

  • Calling this known-name list complete.
  • Assigning missing prices or stats from another Roblox game.
  • Treating model color or shop order as rarity and power.
  • Copying boosted training readings as base damage.
  • Comparing guns with different Buddies or Power.
  • Forgetting that a purchased gun may not be equipped.
  • Publishing a personal platform preference as a universal rank.

Quick answers

How many guns are in +1 DMG FPS?

A complete current count was not established by the checked official or public sources.

Which names are currently documented?

Blaster, Laser, Storm, and Zap appear in current-era footage. Other labels should be added only after a readable current source.

Which gun should I buy first?

Read your current affordable options and choose one that improves a repeatable route. Do not assume the dated Laser example is every account’s first required purchase.

Can I trust weapon prices from videos?

Use them as dated references only. The live shop controls current cost and requirements.

Index status: currently documented, not complete. Names and the Laser example are community reported or corroborated from September 2026 footage; full live stats still need in-game capture.

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